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1. Walking on planets - in Player Features and Ideas Discussion [original thread]
I wouldnt make a FPS, i would do something like a third person tactical shooter thats works something similar of todays ships battles. With light, medium and light armour, with a specific number of high, meds and low slots for modules. If you clic...
- by El Ponja - at 2006.12.15 03:13:00
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2. "The Tactical Nuke" - in Ships and Modules [original thread]
Well, there was a topic about this a while back, its not about stealth bombers, but more about common bombers and bombing runs. Linkage _____________ Amarr KhanidMKII
- by El Ponja - at 2006.12.11 19:10:00
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3. Tuxford - When will the Amarr get their lovin'? - in Ships and Modules [original thread]
Tux, I havenĘt given up hope yet It would be nice to hear something about the "oomph" you mentioned _____________ Amarr KhanidMKII
- by El Ponja - at 2006.12.11 19:07:00
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4. Ship design contest: - in Player Features and Ideas Discussion [original thread]
Edited by: El Ponja on 10/11/2006 21:24:17 Well, theres a ship idea in the link below, its only in theory bombers and bombing runs OH, U GUYS MENT THE CONCEPT ART OF A SHIP, NM THEN _____________ Amarr KhanidMKII
- by El Ponja - at 2006.11.10 21:14:00
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5. Bombers and Bombing Runs - in Player Features and Ideas Discussion [original thread]
Originally by: James Duar In fairness we already have a ship like this in the form of stealth bombers. They're frigates and depend on cloaking shortly after they fire otherwise they burn. What's needed is a fix for the bug where if you cl...
- by El Ponja - at 2006.11.10 21:08:00
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6. Reload ALL! ..... Differant AMMO TYPE.. Change ammo quickly - in Player Features and Ideas Discussion [original thread]
Edited by: El Ponja on 10/11/2006 10:37:46 it would really help, specialy with lasers and crystals, it really gives you a headache _____________ Amarr KhanidMKII
- by El Ponja - at 2006.11.10 10:37:00
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7. Petition for 2nd med on Retribution - in Ships and Modules [original thread]
doubt ccp is going to boost anything thats amarr... anyways.... /signed _____________ Amarr KhanidMKII
- by El Ponja - at 2006.10.21 00:49:00
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8. Amarr - in Ships and Modules [original thread]
Originally by: Deathbarrage special bonus on all amarr ships: 50% decrease in the capacitor use of all laser turrets. this is actually a good idea. i think whats holding us down is the 10% cap reduction bonus on all our ships, this tak...
- by El Ponja - at 2006.08.03 17:04:00
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9. Bloggers #23, More on tier 3 Battleships, and a couple sneak peeks - in EVE General Discussion [original thread]
Edited by: El Ponja on 02/08/2006 21:11:33 Originally by: Yendri Originally by: Cosmo Raata He said ANY SORT OF LASERS, you see, if you knew anything about amarr ships, you'd know that short of fitting small or medium guns, wi...
- by El Ponja - at 2006.08.02 21:11:00
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10. Bloggers #23, More on tier 3 Battleships, and a couple sneak peeks - in EVE General Discussion [original thread]
Originally by: Judicator Aldaris "The name Tier 3 is mostly just a name that we use to reference these four new battleships. It doesn't mean that they are like tier 2 battleships only better. In fact tier 1 and tier 2 battleships should ...
- by El Ponja - at 2006.08.02 21:07:00
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11. Khanid MkII - in Ships and Modules [original thread]
Edited by: El Ponja on 31/07/2006 08:13:37 Originally by: StupidDolphin Immunity to NOS as its missiles require no cap Immunity to jamming due to FoF missiles Immunity to tracking disrupt The ability to CHANGE damage types at will wit...
- by El Ponja - at 2006.07.31 08:12:00
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12. Dev's Nos Nerf Bad Idea - in Ships and Modules [original thread]
\o/ YAY! Keep indirectly nerfing the Amarr!!! staking penalty, passive tanking mods and now nos, i probably forget something but i give a ****, i only fly amarr ships so i dont care!! 2 out of the few amarr succesfull pvp ships get screwed over, t...
- by El Ponja - at 2006.07.31 03:58:00
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13. Make the Apoc a "long-range" drone boat - in Ships and Modules [original thread]
Originally by: OhMyGodess apoc is ok as it is - nice1 arty platform lol i couldnt have proved the point the apoc is broken better that you. That pretty much summerized it up, when a ship is better using another race weapon and not th...
- by El Ponja - at 2006.07.31 03:27:00
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14. Khanid MkII - in Ships and Modules [original thread]
and up again you go! Summarized index thread for "Amarr" http://oldforums.eveonline.com/?a=topic&threadID=344179 Amarr[/
- by El Ponja - at 2006.07.21 23:36:00
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15. Amarr - in Ships and Modules [original thread]
lets make this post kinda like a sticky, so keep bumping bump Summarized index thread for "Amarr" http://oldforums.eveonline.com/?a=topic&threadID=344179 Amarr[/
- by El Ponja - at 2006.07.21 23:35:00
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16. Summarized index thread for "Amarr": - in Ships and Modules [original thread]
Originally by: Akkreniel This thread needs to be stickied. sure it does
- by El Ponja - at 2006.07.19 04:06:00
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17. Khanid MkII - in Ships and Modules [original thread]
and this post is..........back to front page, where it belongs
- by El Ponja - at 2006.07.19 04:05:00
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18. Khanid MkII - in Ships and Modules [original thread]
Bump for an excelent solution
- by El Ponja - at 2006.07.18 06:38:00
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19. Summarized index thread for "Amarr": - in Ships and Modules [original thread]
thx OP and NG for this great job bump for a needed change
- by El Ponja - at 2006.07.18 06:36:00
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20. Amarr - in Ships and Modules [original thread]
bump, and we need a devs answer to this topic ffs
- by El Ponja - at 2006.07.18 06:13:00
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